Its focused mainly on him. When he meets and interacts with Premiere, thats when the story moves on. Learn More HereAnother reason is that if players tried to max out Kiritos level and all of his skills, it would take about 50 to 60 hours of playtime. If you tried to do that for a bunch of other playable characters, it would take a really long time. Can you talk a bit about the post-launch update you announced at Tokyo Game Show 2016? Futami: Well, the update will also include PvP. interview skills training video youtubeAs for the story, it isnt quite fixed yet, but were considering how Seven and Rain will join Kiritos party, and theyll go to the arena to fight against other characters. Thats what were trying to build the story around. The play time of the update is estimated to be about 15 to 20 hours. And if youre including replayability elements, it will be about 50 hours.
For the original version including any supplementary images or video, visit http://gematsu.com/2016/10/interview-sword-art-online-hollow-realization-producer-yosuke-futami-nycc-2016
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